
Hey, I’m Yifeng!👋
I’m a UX designer and game designer who’s passionate about crafting interactive experiences that feel intuitive, delightful, and full of heart. I graduated from NYU in 2024, where I studied Interactive Media Arts and Computer Science—a combo that taught me how to blend design thinking with hands-on development.
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Since then, I’ve worked across indie game studios and startups, wearing many hats—from designing mobile app flows and building design systems, to prototyping gameplay mechanics and shipping real-time features in Unity and React. At Digital Continue, I led the UX for GameShot, a social game-sharing platform where I designed everything from the ground up. Later, at Unlisted Games, I joined as a game designer/developer on Snap Quest, a casual 3D puzzle game with a cozy, exploratory vibe.
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Whether I’m designing a game mechanic or a mobile onboarding flow, I care deeply about user experience, clarity, and those small, thoughtful details that make digital interactions feel human. I love collaborating, learning new tools, and bringing ideas to life—fast.
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🎯 I’m currently looking for new opportunities in UX or Product or Game Design (or somewhere in between!).
📫 Feel free to reach out—I’d love to chat!
📜 Resume
Projects
Click on the posts below to learn more about each project